750 Pts - Tyranids - Tyranid - Hive Tyrant 500

Name # Grp WS BS S T Wo I A Ld Save Cost
HQ: Hive Tyrant (1#, 180 Pts)
  Hive Tyrant 1 HQ 5 4 6 6 4 5 3 10 2+ 180
Monstrous Creature; Fearless; Enhanced Senses +1 BS: Adds +1 Ballistic Skill.; Extended Carapace +1 Save: Adds +1 to Save.; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws (x1); Venom Cannon; Synapse Creature; The Horror; The Shadow in the Warp
Heavy Support: Zoanthrope (2#, 90 Pts)
  Zoanthrope 1 Heavy 3 3 4 4 2 4 2 10 2+/6(i) 90
Living Artillery; Toxic Miasma; Synapse Creature; Warp Field
    Zoanthrope 1 3 3 4 4 2 4 2 10 2+/6(i) [45]
Toxic Miasma; Synapse Creature; Warp Field
Troops: Genestealers (10#, 240 Pts)
  Genestealers 10 Troops 6 0 5 4 1 6 2/3 10 5+ 240
Fleet of Claw, Brood Telepathy; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws; Scything Talons
Troops: Genestealers (10#, 240 Pts)
  Genestealers 10 Troops 6 0 5 4 1 6 2/3 10 5+ 240
Fleet of Claw, Brood Telepathy; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws; Scything Talons
Total Cost: 750

Option Footnotes
Psychic Powers
Synapse Creature Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target.
The Horror Any enemy unit that wishes to assault this creature must make a Morale test. If failed, the unit may not assault that turn.
The Shadow in the Warp All Psychic tests made by the enemy during the game are made on 3D6, discounting the lowest roll. Any Perils of the Warp results are nullified, and the powers will pass or fail as normal.
Warp Field Provides a 2+ armour save, and a 6+ Invulnerable Save.
Biomorphs
Flesh Hooks Counts as frag grenades. Also treats vertically impassable terrain as difficult terrain.
Toxic Miasma Any creature being attacked by, or directing its attacks towards, a Tyranid with Toxic Miasma reduces its WS by -1.
Weapons
Rending Claws Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook.
Scything Talons +1 Attack for each set of talons. (max +2)
Venom Cannon 36" Range; StC+2(Max 10); AP4; Assault X

Validation Report
Core/Expansion Lists: Core Lists; Scenario: Normal Mission; Hive Selection: Standard Roster
Roster satisfies all enforced validation rules

Roster Statistics
% Elite: 0.0
% Fast: 0.0
% Heavy: 12.0
% HQ: 24.0
Model Count: 23
% Troops: 64.0
% Wargear: 0.0
Files version: 1.29

Group Min Max Used
HQ 1 2 1
Elite 0 3 0
Troops 2 6 2
Fast 0 3 0
Heavy 0 3 1

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