Name |
# |
Grp |
WS |
BS |
S |
T |
Wo |
I |
A |
Ld |
Save |
Cost |
HQ: Hive Tyrant (1#, 180 Pts) |
Hive Tyrant |
1 |
HQ |
5 |
4 |
6 |
6 |
4 |
5 |
3 |
10 |
2+ |
180 |
Monstrous Creature; Fearless; Enhanced Senses +1 BS: Adds +1 Ballistic Skill.; Extended Carapace +1 Save: Adds +1 to Save.; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws (x1); Venom Cannon; Synapse Creature; The Horror; The Shadow in the Warp |
Heavy Support: Zoanthrope (2#, 90 Pts) |
Zoanthrope |
1 |
Heavy |
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+/6(i) |
90 |
Living Artillery; Toxic Miasma; Synapse Creature; Warp Field |
Zoanthrope |
1 |
|
3 |
3 |
4 |
4 |
2 |
4 |
2 |
10 |
2+/6(i) |
[45] |
Toxic Miasma; Synapse Creature; Warp Field |
Troops: Genestealers (10#, 240 Pts) |
Genestealers |
10 |
Troops |
6 |
0 |
5 |
4 |
1 |
6 |
2/3 |
10 |
5+ |
240 |
Fleet of Claw, Brood Telepathy; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws; Scything Talons |
Troops: Genestealers (10#, 240 Pts) |
Genestealers |
10 |
Troops |
6 |
0 |
5 |
4 |
1 |
6 |
2/3 |
10 |
5+ |
240 |
Fleet of Claw, Brood Telepathy; Flesh Hooks; Toxin Sacs +1 St: Adds +1 to Strength.; Rending Claws; Scything Talons |
Total Cost: |
750 |
Option Footnotes |
Psychic Powers |
Synapse Creature |
Any Tyranid broods with a model within 12" of a Synapse Creature never fall back and are assumed to automatically pass any Leadership based test., other than Psychic tests and Target Selection. A brood that enters Synapse range may regroup regardless of usual restrictions. All broods other than Ripper Swarms are immune to Instant Death. A Tyranid with Synapse is able to detonate all spore mines within 24" in the shooting phase. This is done instead of shooting or using psychic abilities. Other creatures from the same brood may still shoot at another target. |
The Horror |
Any enemy unit that wishes to assault this creature must make a Morale test. If failed, the unit may not assault that turn. |
The Shadow in the Warp |
All Psychic tests made by the enemy during the game are made on 3D6, discounting the lowest roll. Any Perils of the Warp results are nullified, and the powers will pass or fail as normal. |
Warp Field |
Provides a 2+ armour save, and a 6+ Invulnerable Save. |
Biomorphs |
Flesh Hooks |
Counts as frag grenades. Also treats vertically impassable terrain as difficult terrain. |
Toxic Miasma |
Any creature being attacked by, or directing its attacks towards, a Tyranid with Toxic Miasma reduces its WS by -1. |
Weapons |
Rending Claws |
Gain Rending special ability. See page 46 of the Warhammer 40k Rulebook. |
Scything Talons |
+1 Attack for each set of talons. (max +2) |
Venom Cannon |
36" Range; StC+2(Max 10); AP4; Assault X |